this[§§constant(17)][§§constant(20)] = x * this[§§constant(7)];
this[§§constant(17)][§§constant(21)] = y * this[§§constant(7)];
this[§§constant(22)]();
this[§§constant(23)]();
};
_loc2_[§§constant(22)] = function()
{
var _loc2_ = new eval(§§constant(24))[§§constant(25)][§§constant(30)](this[§§constant(17)],§§constant(29),eval(§§constant(24))[§§constant(25)][§§constant(26)][§§constant(27)][§§constant(28)],30,100,10);
_loc2_ = new eval(§§constant(24))[§§constant(25)][§§constant(30)](this[§§constant(17)],§§constant(31),eval(§§constant(24))[§§constant(25)][§§constant(26)][§§constant(27)][§§constant(28)],30,100,10);
if(this[§§constant(13)] != this[§§constant(9)] or this[§§constant(14)] != this[§§constant(10)])